Andrew Wong
Andrew Wong
Freelance Artist / Animator
SF Bay Area, United States

About

2D Game artist based in California.

Skills

2D AnimationIllustrationPython ScriptingC++

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
Flash
Flash
Spine 2D
Spine 2D
Cocos2d-x
Cocos2d-x

Experience

  • Consultant at Freelance
    Dublin, United States of America
    October 2018 - Present

    Producing 2D animation and conforming art to technical specifications for game-ready implementation using Spine 2D, Unity, and proprietary tools.

  • Technical Artist / Animator at GREE International Entertainment
    San Francisco, United States of America
    October 2016 - October 2018

    Animated 2D characters for mobile games (Knights and Dragons, DragonSoul)

    Reviewed and provided feedback/approval for external animation vendors using Spine 2D for the title DragonSoul.

  • Animator at Pokerstars
    London, United Kingdom
    September 2013 - October 2016

    Make stuff move and look cool, using a combination of frame-by-frame animation and C++ scripting within the Cocos2d-x framework.

  • Animator at Turpitude, Inc.
    Walnut Creek, United States of America
    May 2012 - December 2012

    Animated 2D characters and produced concept art for social games.

  • Animator at 6waves Lolapps
    San Francisco, United States of America
    July 2011 - March 2012

    Animated 2D characters and props for social games (Ravenskye City and Ravenshire Castle).

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